![]() His Aghanim’s Scepter upgrade now also halves the mana cost of Chilling Touch (E), making it actually viable to put him in a core role again. The Dota 2 balance team made him even better in 7.29, reducing the mana cost of Ice Vortex (W) across every level of the ability. Ancient ApparitionĪncient Apparition was actually already great even before 7.29, boasting close to a 54 percent success rate prior to the update. That item is just so good for the price right now, especially in the mid-game. We think it’s good to at least consider buying Sange and Yasha, though. Manta is now a better item even on ranged carries.Īs for her item progression, it’s pretty much still the same as before: Dragon Lance, Yasha into Manta Style, then Black King Bar if needed. On the flipside, she can also viably go for Satanic again, thanks to the active now providing a basic dispel on use. Considering that Manta Style is a core item for Drow Ranger, this means that the item itself offers better value to her. Moreover, Manta Style on ranged heroes like Drow was made to have a much shorter cooldown, down from 45 seconds to 30. Her attack point was made faster, the mana cost of Gust (W) was reduced, and her Multishot (E) cooldown talent was made slightly better. Drow went from an uninspiring 47 percent win rate last patch to well above 50 percent in 7.29, making her more than playable again.īesides the aforementioned change, her numbers also went up quite a bit in 7.29. True enough, Drow Ranger has become one of the better ranged carries in the patch, thanks to the removal of some cast range talents. We previously discussed how one of the biggest changes in 7.29 will allow heroes that depend heavily on positioning will be good in this metagame. In the ultra-late game, things like Eye of Skadi or Heart of Tarrasque will basically make you unkillable unless they have Earthshaker or something. This will give you an advantage to start the teamfight with. From there, your job is to poke away at the enemy team with Spirit Lance, which will whittle them down slowly. When your Manta is complete, buy Aghanim’s Shard as soon as possible. ![]() Once you get it, you can start joining your team in skirmishes, but for the most part you still want to farm until your Manta Style. So how do you play Phantom Lancer this way? Pretty much the usual way: try to avoid fighting before completing your Diffusal Blade (after Power Treads). It just doesn’t have the insane value it did before the patch now. Balance master IceFrog also made the bounce radius smaller, but not to a point where the Shard is unusable. ![]() Patch 7.29b has since brought him back down to a more reasonable level, removing the bonus cast range and reducing the illusion damage on Spirit Lance. The Shard upgrade alone was enough to bring Phantom Lancer up to a near 56 percent win rate just a week ago from the time of writing. The fact that it bounces on top of that? Simply incredible. That kind of damage amplification on the Spirit Lance (Q) illusion? Amazing. ![]() His Aghanim’s Shard upgrade is just bonkers if we’re honest. If you’ve seen two-time International champion Anathan “ana” Pham play this DPC season, you’ll know just why Phantom Lancer is one of the best carries right now. Here are some of the top picks in the metagame for 7.29! Phantom Lancer If you’re looking for the strongest heroes to play this patch, you’ve come to the right place.
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