![]() But, more importantly, it adds a framework from which PopCap hangs a frankly ridiculous number of things to do. There's a context for just about everything happening in Garden Warfare 2, which is a nice change of pace from the bare-bones presentation of the original. It's a really bizarre conceit, but it works, adding a sense of narrative only hinted at in previous PvZ games. Zomboss and the rest of his super-advanced Zombie army and in the middle, a no-plants-or-zombies land where chaos rules. Backyard Battleground is the container for everything in Garden Warfare 2, taking place in a town split into three parts: one section in the sunlight occupied by the Plants and their benefactor, Crazy Dave one end controlled by Dr. Where Garden Warfare started at a basic menu, asking if you wanted to play the cooperative Garden Ops mode or competitive multiplayer, Garden Warfare 2 drops you into a war - or rather, a completely ridiculous demilitarized zone. Zombies: Garden Warfare 2's greater ambitions are obvious right away. When it comes to controls, responsiveness, weapon handling and team mechanics, PopCap is not fucking around In many respects, PopCap has gone the extra mile - and then some - to build something more than a budget experiment in mixing casual, cartoon aesthetics with a hardcore, team-based multiplayer shooter, but there are certain returning design issues that Garden Warfare 2 doesn't quite shake. Now, almost exactly two years later, the Plants and the Zombies are back in a game that aims to make up for some of the original Garden Warfare's limitations. It was also a game with surprising legs, racking up millions of users despite its complete focus on multiplayer. It was even funny, and a rare example of a sophisticated shooter that didn't rely on graphic, bloody violence. But it turned out that PopCap was on to something, and what resulted married excellent mechanics with all of the bonkers design decisions of a real, honest-to-goodness Plants vs. When it was announced back in 2013, the original Garden Warfare seemed like a monstrosity, taking the accessible, goofy charm of casual-friendly developer PopCap's overhead strategy game Plants vs. ![]() Zombies: Garden Warfare 2 is a sequel to a game I didn't expect to like in the first place. This struggle for Suburbia spans space and time with 12 all-new maps, each layered with hidden secrets waiting to be discovered.Plants vs. *Split-Screen available for PlayStation 4 and Xbox One only. Go solo playing against AI opponents or locally in split-screen* co-op across any mode in the game (no Xbox Live Gold or PS Plus memberships required). More ways to play - Solo Play and Split-Screen 14 Classes With Over 100 Playable CharactersĦ new characters bring even more strategic depth to this all-out botanical battle with 14 total classes and over 100 playable plants and zombies from the past, present, and future. ![]() Play competitively or cooperatively as either the plants or zombies in the biggest, baddest battle for Suburbia. You can also switch teams to challenge your friends! 24 player multiplayer & 4 player co-opĬhoose from six online multiplayer game modes and two 4 player co-op modes. In your Backyard Battleground you can edit your character’s abilities and customizations, choose quests, jump into co-op or multiplayer action modes, or invite up to 3 friends in to your backyard to start a party and take on AI – defeat a wave, and a more powerful wave will show up. THE BIGGEST, CRAZIEST BATTLE IN THE UNIVERSE.
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